

You can make them from scratch or pull them from your friends list or street passed buddies. You can pull them from Mii Central, which are usually a blend of fictional characters and celebrities. The Miis in Miitopia spawn from a variety of places. Other times they crave food, so I'd hop into the dining area to see what grub we had available, and so on. Sometimes they miss a fellow Mii, which would lead me to usher another to their room. The Miis, much like they did in Tomodachi Life, do have thoughts of their own. It's all depending on how much time they spend together. Sometimes it becomes romantic, sometimes not. When resting at an incredibly-frequent Inn, you have the ability to pair up miscellaneous Miis and watch their relationship grow. That's not to say Miitopia doesn't have its moments. While cute at first glance, it feels all too prohibitive for a JRPG. There are no shops in Miitopia: so hoping for your Mii to wish for something new is your only hope for a new weapon or armor. Inns are also where they wish for items, items like HP bananas, MP candy, and miscellaneous outfits and gear. Inns are where Miis rest for the night, restoring their HP and MP after a long road of battles. In Miitopia, quite a bit of time is spent at Inns. The closest the game gets to it is in the context of Inns. There are bits of the Tomodachi Life DNA that have carried over to Miitopia. I was surprised that after seeing one heartwarming goof, I ended up seeing it many more times over. The accidental surprises and natural hilarity appear in astoundingly small doses in the surprisingly vast world of Miitopia. Its charms lie in casting the major roles of this JRPG epic-a tale where an evil dark lord steals the faces of others, my dark lord is Mii Hank Hill-and little else. Where Tomodachi Life was once varied and unpredictable, Miitopia quickly becomes the opposite. But with improvement came a new fault: repetition. When I described the opening hours to a co-worker, I called it "Tomodachi Life without the humor." Luckily in the dozens of hours since I said that, it's definitely improved. Miitopia, Nintendo's new JRPG parlay with Miis driving the action, doesn't really recapture the charming spirit of Tomodachi Life. Tomodachi Life was hilarious too, as the situations Miis would stumble into continuously shot to nuclear heights. They forged their own paths, friendships, romances and you were just along for the ride. You created these people, but you had little control over them. Tomodachi Life wasn't so much a game you actively played, but a game where you played as a higher being.

It was a disorienting mix, but the randomness of it all was part of the fun. My virtual apartment complex of Miis was built of anime characters, real life friends, celebrities, and so on.

I'd go to bed, flip open my 3DS, and check on a doomed love triangle that I knew would end in someone getting heartbroken. I'd wake up, flip open my 3DS, and check on Kanye West and his karaoke career. It was like clockwork, embedded into my routine. There was a time when I played Tomodachi Life every day.
